Dungeons

Not all OSRIC adventures involve dungeons—but many will. Dungeon design is an art rather than a science, and can be surprisingly satisfying. The purpose of the following sections is partly to help a harassed GM, or one short of time, to create areas of a dungeon randomly, and partly to give some indication of what kinds of challenge are suitable for which parts of the dungeon.

A dungeon or other adventure setting is more than merely monsters and treasures. The clever GM will draw the players into the world by serving as their eyes and ears. Compare and contrast the following statements:

Example #1: "Your party travels down the 60-ft corridor without incident and arrives at a locked door."

Example #2: "With the thief scouting for traps in front of the party, you proceed slowly down the corridor. The guttering torchlight throws eerie, flickering shadows upon the walls, revealing darker stone and cruder workmanship than that of the previous level. Unfortunately the torchlight doesn't shed enough light to see to the end, all you can see by the yellow flame is the corridor continuing on into the darkness 40-ft away. A faint current of icy cold air blows into your faces, carrying with it a dank and mouldy smell as the thief pauses for a moment, looking at something on the damp stone floor before continuing. As you pass by you note the badly dented helmet he was examining. It appears damaged beyond all use. From somewhere behind comes the faint sound of slithering—perhaps the sound of one of the many pests inhabiting the lower levels of the dungeon, or is it something more? After travelling about 60-ft, you arrive at a solid looking door, its heavy wood beams solidly bound with rusting iron. The slithering noise has ceased, for now."

Both passages describe the same 60-ft trek down an empty corridor to a door. Compare the dry and somewhat terse language of the first with the complete involvement of the player's senses contained in the second: the GM describes what the characters see, smell, and hear. They have arrived at the door and are very likely wondering what may be prowling the corridor behind them, just outside of the range of their puny torches. It's a harmless pest, but the players don't know that; the GM is simply telling them what the characters hear. Now contrast the two door descriptions. The players go from a rather bland statement about the door being locked, information to which they should not yet have access, to almost seeing the patches of rust on the sturdy iron bindings and wondering if they will easily get through the door.

It is about this method of filling out the dungeon with sensory input for the players that this section of the OSRIC rules speaks. It is called dungeon dressing and, as we saw above, dungeon dressing can elevate a mundane trip down 60-ft of corridor from an interlude into an experience. Tables are provided for random generation or, as always, the GM may pick and choose specific items for maximum effect. Note the tables are best served in areas otherwise lacking features of note. That is to say, the nuances of your carefully crafted sights, sounds, and smells may be lost upon the party battling for their lives against a horde of skeleton warriors. Although random tables are included, results should still be edited for a degree of consistency.

Air Currents Table

d%Resultd%Result
01-05slight breeze70-75still, cold air
06-10damp, slight breeze76-85still, warm air
11-12gusting breeze86-87slight updraft
13-18cold current of air88-89strong updraft
19-20slight downdraft90-93strong wind
21-22strong downdraft94-95strong, gusting wind
23-69still96-00strong, moaning wind
Result:

Odours Table

d%Resultd%Result
01-03acrid66-70putrid
04-05chlorine71-75rotting vegetation
06-39dank and mouldy76-77salty wet
40-49earthy78-82smoky
50-57manure83-89stale, foetid
58-61metallic90-95sulphur
62-65ozone96-00urine
Result:

General Table

d%Resultd%Result
01ashes61leather boot
02-04badly dented helmet62-64lantern
05-06bent iron bar65-68mould
07bits of hair or fur69pick handle
08blunted javelin head70pole or rope (broken)
09bones71pottery shards
10-19broken arrow72-73rags
20broken bottle74rats
21-22ceiling damp75-76rubble
23-24corroded chain77sack
25-26cobwebs78scattered teeth or fangs
27copper coin, bent79scratches on wall
28-29cracks in ceiling80slime on ceiling
30-33cracks in floor81slime on floor
34-40cracks in wall82-83slime on wall
41cracked flask84spike
42-44cracked hammer head85sticks
45-49dagger hilt86strap (shield or armour)
50dripping water87straw
51dried blood88stones
52dry leaves and twigs89sword hilt
53-55dung90-91torch stub
56dust92-93wall damp
57floor damp94-95water (puddle or trickle)
58food item96wax drippings
59fungi97wax blob or candle stub
60guano98-00wood
Result:

Noises

d%Resultd%Result
01-05bang or slam50-53knocking
06bellow or bellowing54-55laughter
07bong56-57moaning
08buzzing58-60murmuring
09-10chanting61music
11chiming62rattling
12chirping63ringing
13clanking64roar or roaring
14clashing65-68rustling
15clicking69-72scratching or scrabbling
16coughing73-74scream or screaming
17-18creaking75-77scuttling
19drumming78shuffling
20-23footsteps ahead79-80slithering
24-26footsteps approaching81snapping
27-29footsteps behind82sneezing
30-31footsteps receding83sobbing
32-33footsteps to the side84splashing
34-35faint giggling85splintering
36gong86-87squeaking
37-39grating88squeal or squealing
40-41groaning89-90tapping
42grunting91-92thud
43-44hissing93-94thumping
45hooting95tinkling
46trumpet sounding96twanging
47howling97whining
48humming98whispering
49jingling99-00whistling
Result:

Furnishings

d%Resultd%Result
01altar50kettle
02armchair51loom
03armoire52mat
04arras53mattress
05bag54mural
06barrel55oven
07-08bed56pail
09bench57painting
10blanket58-60pallet
11box61pans
12brazier62-64pedestal
13bucket65pegs
14buffet66pillow
15bunks67pots
16barrel68-70quilt
17cabinet71rug
18candelabrum72rushes
19carpet73sack
20cask74sconce
21cauldron75screen
22chandelier76-77sheet
23charcoal78shelf
24-25chair79shrine
26chest80sideboard
27chest of drawers81sofa
28coal82spinning wheel
29couch83staff
30crate84stand
31cresset85statue
32-33cupboard86stool
34cushion87-88table
35dais89tapestry
36desk90throne
37fireplace with wood91trestle
38fireplace and mantle92trunk
39firkin93tub
40-42fountain94tun
43fresco95utensil (cooking etc.)
44grindstone96urn
45hammock97wall basin and font
46hamper98wardrobe
47hogshead99wood billets
48-49idol00workbench
Result:

Religious

d%Resultd%Result
01-05altar56-58offertory container
06-08bell59paintings or frescoes
09-11brazier60-61pews
12candelabrum62pipes
13-14candles63prayer rug
15candlesticks64pulpit
16cassocks65rail
17chime66-67robes
18-19altar cloth68-69sanctuary
20-23columns or pillars70-71screen
24curtain or tapestry72-76shrine
25drum77side chair
26-27font78-79stand
28-29gong80-82statue
30-35holy symbol83throne
36-37holy writings84-85thurible
38-43idol86-88tripod
44-48incense burner89-90vestry
49kneeling bench91-97vestments
50-53lamp98-99votive light
54-55lectern00whistle
Result:

Torture Chamber

d%Resultd%Result
01-02bastinadoes49-50pillory
03bell, huge51-54pincers
04-06bench55-56pliers
07-10iron boots57-58huge pot
11-15branding irons59-66rack
16-20brazier67-68ropes
21-22cage69stocks
23-26chains70-71stool
27chair with straps72-75strappado
28clamps76-78straw
29-31cressets79-80table
32fetters81thongs
33-35fire pit82-85thumb screws
36grill86-88torches
37-38hooks89-90"U" Rack
39-43iron maiden91vice
44knives92-93well
45manacles94-96wheel
46oubliette97-99whips
47-48oil00whip, cat-o-nine tails
Result:

Alchemy Lab

d%Resultd%Result
01-03alembic54magic circle
04-05balance and weights55mortar and pestle
06-09beaker56pan
10bellows57-58parchment
11bladder59pentacle
12-13bottle60pentagram
14-16book61phial
17bowl62pipette
18box63pot
19-22brazier64prism
23cage65quill
24-25cauldron66-68retort
26candle69stirring/mixing rod
27candlestick70-71scroll
28carafe72scroll tube
29-30chalk73sheet
31crucible74skin
32cruet75skull
33crystal ball76spatula
34decanter77measuring spoon
35desk78stand
36dish79stool
37-38flask80stuffed animal
39funnel81tank container
40furnace82tongs
41-44herbs83tripod
45horn84tube, container
46hourglass85-86tube, piping
47-48jar87tweezers
49jug88-90vial
50kettle91water clock
51ladle92wire
52-53lamp93-00workbench
Result:

Container Contents

d%Resultd%Result
01-03ashes49-56liquid
04-06bark57-58lump
07-09bone59-61oily
10-14chunks62-65paste
15-17cinders66-68pellets
18-22crystals69-81powder
23-26dust82-83Semi-liquid
27-28fibres84-85skin or hide
29-31gelatin86-87splinters
32-33globes88-89stalks
34-37grains90-92strands
38-40greasy93-95strips
41-43husks96-00viscous
44-48leaves
Result:

Personal and Miscellaneous

d%Resultd%Result
01awl51fuel oil
02bandages52scented oil
03basin53pan
04-05basket54parchment
06beater55pitcher
07book56musical pipes
08-09bottle57smoking pipe
10bowl58plate
11small box59platter
12-13brush60pot
14candle61pouch
15candle snuffer62puff
16candlestick63quill
17walking cane64razor
18case65rope
19small casket66salve
20chopper67saucer
21coffer68scraper
22cologne69scroll
23comb70shaker
24cup71sifter
25decanter72soap
26dipper73spigot
27dish74spoon
28earspoon75stopper
29ewer76statuette or figurine
30flagon77strainer
31flask78tankard
32food79thongs
33fork80thread
34grater81-84tinderbox
35grinder85-86towel
36hourglass87tray
37jack (container)88trivet
38jar89tureen
39jug90-91twine
40kettle92unguent
41knife93vase
42knucklebones94vial
43ladle95wallet
44-45lamp or lantern96washcloth
46masher97whetstone
47mirror98wig
48mug99wool
49-50needle and thread00yarn
Result:

Clothing and Footwear

d%Resultd%Result
01-02apron47-48kirtle
03-04belt49-50leggings
05blouse51-54linen drawers
06-08boots55-58linen undershirt
09buskins59mantle
10-12cap60pantaloons
13-16cloak61-63petticoat
17-18coat64-70pouch or purse
19coif71-74sandals
20doublet75-76scarf
21-22dress77shawl
23-24frock or pinafore78-79shift
25-26gauntlets80-83slippers
27-28girdle84-86smock
29gloves87-89stockings
30-31gown90surcoat
32-34hat91toga
35habit92-94trousers
36-39hood95-96tunic
40-41hose97veil
42-44jerkin98-99vest
45-46kerchief00wrapper
Result:

Food and Drink

d%Resultd%Result
01-02ale39-42mead
03apricots43-46grain meal
04-05apples47-56meat
06beans57milk
07-10beer58muffins
11berries59mushrooms
12biscuits60-62nuts
13brandy63-64onions
14-18bread65pastries
19broth66peaches
20butter67pears
21cakes68peas
22-24cheese69pickles
25cookies70pie
26eggs71plums
27fish72-74porridge
28shellfish75prunes
29-30fowl76pudding
31grapes77raisins
32greens78-80soup
33gruel81-82stew
34honey83sweetmeats
35jam84-87tea
36jelly88-89tubers, roots
37leeks90-95water
38lentils96-00wine
Result:

Seasonings

d%Resultd%Result
01-15garlic56-58pepper
16-50herbs59-85salt
51-55mustard86-00vinegar
Result:

List of Formal Room Names

AntechamberEntry-Secret-
ArmouryGallerySeraglio
Audience-Game RoomShrine
AviaryGreat HallSitting Room
Banquet-GuardroomSmithy
BarracksHallSolar
BathHallwayStable
BedroomHaremStorage
BestiaryKennelStrongroom
BoudoirKitchenStudy
CellLaboratoryTemple
ChantryLibraryThrone Room
ChapelLoungeToilet
CisternMeditationTorture Chamber
Class-ObservatoryTraining
ClosetOfficeTrophy Room
Conjuring-PantryVault
CorridorPenVestibule
CourtPrisonWaiting Room
CryptPrivyWater Closet
Dining-ReceptionWell
Divination-RefectoryWorkroom
DormitoryRobing-Workshop
Dressing RoomSalon