Detect Evil (Reversible)
Arcane Divination
Level: Magic user 2
Range: Caster
Duration: 5 rounds / level
Area of Effect: Path 10 ft wide, 60 ft long
Components: V, S
Casting Time: 2 segments
Saving Throw: None
This spell allows the magic user to detect emanations of evil (or good, in the case of the spell’s reverse) within the spell’s area of effect, a beam-like pathway. The spell detects evil, not danger, so it will be useless to discover such things as a mindless trap or a poisoned wineglass. Neither will it detect a cursed item unless the nature of the curse is such that the cursed item becomes inherently evil.