Find Traps
Clerical Divination
Level: Cleric 2
Range: 30 ft
Duration: 3 turns
Area of Effect: 10 ft wide path
Components: V, S
Casting Time: 5 segments
Saving Throw: None
This spell permits the cleric to discern the existence of traps, both of magical and mechanical nature. The cleric must be looking at a trap in order to perceive it.